Fixed Puzzles & Scene handling


  • My visual novel engine now handles scenes far more optimally, It won't refresh the scene with every new dialog unless there is a Major change. Right now it's mainly set to reload when we are in a new scene. This now makes the experience far smoother as you don't need to wait for new dialog to appear and load in all the characters over and over again.


  • Puzzles now work correctly, The previous version had issues with puzzle colliders. This is now fixed and all puzzles should be playable. 


This project is a means for me to test out my visual novel engine so while the story wont get anymore updates you will probably still see me update the engine side of things. I am currently working on a complete story for my next VN which includes a new "INVENTORY" system that my engine uses. The inventory system is not being used in this VN but you can expect to see it used in the next project.

Files

Web2.zip Play in browser
4 days ago

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